QuickPipe allows you to easily make sweep objects from splines. No more fussing with getting your splines aligned correctly to perform the sweep you want. QuickPipe does the thinking for you and almost always gets it right. To make a sweep object using QuickPipe, simply select the spline you want to pipe and then choose QuickPipe from the plugin menu. You will be presented with the following options:
Select your spline in the object manager, Choose QuickPipe from the plugins menu, choose your cross section type, and your done.
Name Box
In the name box will be the name of your spline then the word pipe. The newly created sweep object will use this name. Your original spline is duplicated and renamed. The cross section you select will be giving the name of your original spline plus the suffix Cross Section . You can change the name of the SweepNURBS here if you wish.
Type determines what type of spline will be used as the cross section. QuickPipe offers you five options: Circle, Rectangle, Star, Four-Sided and N-Sided. Each type offers unique options.
Circle: Choose Ring or Ellipse. QuickPipe only lets you enter values for fields that are relevant. Choose the ring option and the inner radius field becomes available.
Rectangle: Rectangle lets you select width and Height plus rounded edges if desired.
Star: Star lets you select inner and outer radius, point count, and twist value.
Four-Sided: A submenu here gives you a choice of four types of four sided objects: Diamond, Pipe, Parallelogram, and Trapezium
N-Sided: Lets you set the number of sides, the radius, and the rounding radius, if any.
Selecting the Caps option will give your sweep object caps.
Reset Button
The reset button will reset any values you have changed to the default values.
Cancel Button
The cancel button will cancel the operation and close the dialog.
Ok Button
Click the OK button when your satisfied with your settings and the operation will be performed. A new SweepsNURBS object will be created with a copy of your original spline and the cross section you selected.
Save Defaults
Using Save Defaults, you can customize all types to default to the numbers you enter. Simply enter the numbers you want to use as defaults and hit the Save Defaults button. You can save as many defaults as there are types. Don't you wish you had this option with all of Cinema's defaults?